At level 10 your sorcerer is still finding footing, but the right pieces already matter. Mana and spell saves keep your casts landing; intelligence and wisdom stretch your pool. Reserve the hold slot for a spellbook or holy symbol, and wear a light source that adds mana or wisdom instead of a torch.
Recommended gear
Light
- sweet-smelling votive candle (armor -13, +2 wisdom): from the Cathedral of All Saints
- flameless lantern (Lv 7, armor -12, +3 intelligence): from the Tk'il Hive you can reach the queen's chambers safely
Neck
- delicate jade necklace (Lv 10, +19 mana, +2 wisdom): from Haaldsten Manor (Lady Istelna's dressing room)
- string of wooden prayer beads (Lv 5, +13 mana, +3 intelligence): from petitioners in the Cathedral of All Saints
Body
- breast plate (+5 HP, +10 mana): Josef's in Talorien is shop-bought mana and hit points
Head
- silver spider mask (Lv 10, +21 mana, +2 wisdom): from the Lair of the Spider Clan
- painted party mask (Lv 9, +17 mana, +1 save para): from party-goers in Haaldsten Manor
- bronze helmet (Lv 5, +10 HP, +2 wisdom): shop stock from Josef in Talorien
Legs
- Greaves (+13 HP): from the Abandoned Manor help survivability
Feet
- Black dress shoes (Lv 10, armor -15, -4 move): from mobs in Talorien's Burying Ground
Hands
- Elven battle mitts (Lv 10, +4 hitroll): from Twin Trees are worth the climb
Arms
- Bronze sleeves from Talorien's armorer
- Gardening sleeves (Lv 7, +3 constitution, +14 HP): from groundskeepers in Haaldsten Manor
Shield
- Azeloth crest shield (Lv 10, armor -17, +2 strength): from the Trading Complex merchants
- a Korpel cityguard's copper shield
About
- A plaid woolen cloak (armor -10, +2 strength): from mobs in Aurocon, City of the Minotaurs
- A luxurious terry cloth robe (+3 move regen): shop stock in The City of Talorien
Waist
- plain leather belt (Lv 5, +10 mana): from the Empire Trading Complex
Wrist
- spidersilk wristband (Lv 8, +16 HP, +3 hitroll): from the Spider Clan lair
Finger
- small ruby ring (Lv 8, +23 mana, armor -8): from priests in the City of Korpel
- uncut obsidian ring (+18 mana, armor -13): from the Talorien Sewers
Wield
- wooden club (Lv 1, 2d3, +15 mana): from Phillipe's in The City of Talorien
- copper mace (Lv 6, 3d5, +2 hitroll, +14 mana): from Korpel is another option
Hold
- twisted holy symbol (Lv 5, +23 mana): from the cathedral gargoyle is one of the best early mana holds
Hip
- An engraved ivory flask (+5 move regen): shop stock in City of Korpel
- A reddish skin of blood-wine (armor -4): from mobs in Caves of the Kuisinara Monks