At level 20 an evil monk should be stacking mana and saves while leaning into gear the sewers, Mordant, and spider lair teased earlier. Weapon damage still trails behind a full hold slot and solid regeneration.
Recommended gear
Light
- Clear crystal orb (Lv 19, +28 mana, -2 save spell): (Cinderwood)
- Gem of Hostility (Lv 16, +26 HP, +2 constitution): (Twin Trees)
Neck
- Green gemstone medallion (Lv 17, +28 mana, armor -15): (Empire Trading Complex)
- Necklace of purity (Lv 19, +2 damroll, +31 mana): (The Lost Land of Amada)
Body
- Severe black dress (Lv 14, +28 mana): (Talorien's Burying Ground)
- Black caftan (Lv 16, +4 hitroll, +23 move, +0 intelligence): if you range into the desert
- Green chitinous carapace (Lv 20, -1 dexterity, +27 HP): (skin from Tk'il Hive crafters)
Head
- A velvet hat, trailing peacock feathers (Lv 19, +23 HP, +58 move): from mobs in Residences of Korpel-City
- A cryohydra's skull (Lv 20, +28 HP, armor -18): skinning in Frostholt Mountain
Legs
- greaves (+13 HP): Shop
- elven leggings until chitin carapace
Feet
- Mammoth hide boots (Lv 20, +26 HP, armor -21): (Frostholt)
- monk's sandals (Lv 14, +16 mana, +16 HP, +3 stamina): / composite
- dragonscale boots (Lv 15, +108 move, +3 hitroll): (Village of Vangalis)
Hands
- Black satin gloves (Lv 12, armor -20, +21 mana): from mobs in Talorien's Burying Ground
- A pair of elven battle mitts (Lv 10, +4 hitroll): from mobs in Twin Trees
Arms
- Hardened leather bracers (Lv 19, +2 dexterity, armor -18): from Castle Azeloth tannery shop
Shield
- An enchanted obsidian buckler (Lv 19, +23 mana, +2 strength): loot in The Empire Trading Complex
- A shield bearing the crest of Azeloth (Lv 10, armor -17, +2 strength): from mobs in The Empire Trading Complex
About
- Robe of Sorcery (Lv 19, +3 intelligence, +28 mana)
- shroud of burnt flesh (Lv 18, +2 constitution, +26 mana): (The Village of Nurrsberg)
Waist
- Monk's rope belt (Lv 14, +23 mana, +23 HP)
- Rope belt with tiny bones (Lv 8, +16 HP, +2 damroll): (Den of the Rat-King)
Wrist
- Pink rat's tail (Lv 15, +33 mana): wrist
Finger
- Onyx ring of the Guardian (Lv 20, +20 HP, armor -12): from Empire's master tradesman
Wield
- Staff of Jamal (Lv 11, 3d5, +24 mana)
- cudgel (Lv 11, 3d7, +16 mana, +11 HP)
- willow switch (Lv 15, 2d2, +5 hitroll, +5 damroll, armor -5, wood)
Hold
- torch of Mordant (Lv 16, +24 mana, +3 hitroll): from a bedroom chest in Mordant
- Bloody spine of the Rat King (Lv 15, +23 HP, armor -18): (skin)
- bible (Lv 16, +28 mana, armor -13): from Mordant
Hip
- An engraved ivory flask (+5 move regen): shop stock in City of Korpel
- A reddish skin of blood-wine (armor -4): from mobs in Caves of the Kuisinara Monks
Composite and shops
- Cryohydra skull (Lv 20, +28 HP, armor -18): (Frostholt)
- Dragonscale boots (Vangalis)
- Azeloth leather shop for bracers
- Good-only field plate on Empire guards is off limits; do not waste time on it