At level 20 your gear should reflect deliberate hunting, not luck. Stack hitroll for reliable backstabs and damroll everywhere else. Keep a heavy melee weapon for when you cannot circle behind your target. Compare tweak rolls; two copies of the same item can differ sharply.
Recommended gear
Backstab dagger
- A dragontooth spear (Lv 19, 5d6, +4 hitroll, +3 damroll, dagger): composite from Rhoandar in Valley of the Anvil
- A blood-red fang (Lv 20, 4d5, +3 damroll, +5 hitroll, dagger): Dolph in the Village of Nurrsberg
- A curved demon horn (Lv 16, 4d6, +4 damroll, +4 hitroll, dagger): skin the cathedral demon in the Cathedral of All Saints
Melee weapon
- A black runesword (Lv 16, 6d6, +4 hitroll, +5 damroll): Chaos Warrior in Nurrsberg
- A large broadsword (Lv 20, 7d7, +5 hitroll, +4 damroll): skaven warriors in the Talorien Sewers
- A steel longsword (Lv 15, 3d12, +5 hitroll, +5 damroll): Kiarlin's shop in Castle Azeloth
Light
- A crimson icon (+2 hitroll): from mobs in Twin Trees
Neck
- Becky's collar (Lv 14, armor -18, +5 hitroll): Becky in Mordant
- A gaudy platinum medallion encrusted with diamonds (Lv 19, +3 damroll, armor -18): Rat King in the Den of the Rat-King
Body
- A set of blackened chainmail (Lv 20, +3 hitroll, +18 HP): skaven warriors in the Talorien Sewers
Head
- A velvet hat, trailing peacock feathers (Lv 19, +23 HP, +58 move): from mobs in Residences of Korpel-City
- A red-fringed prayer shawl (Lv 9, +36 move, +3 hitroll): from mobs in The Cathedral of All Saints
Legs
- Black trousers (Lv 14, +3 damroll): from mobs in Talorien's Burying Ground
- A pair of leather elven leggings (Lv 9, +2 damroll, armor -10): from mobs in Twin Trees
Feet
- Red and white dragonscale boots (Lv 15, +108 move, +3 hitroll): composite from Village of Vangalis
Hands
- A set of jagged, yellowish claws (Lv 12, +3 damroll, -1 hit regen): insane skaven in the Den of the Rat-King
Arms
- Black adamantite wrist cuffs (Lv 19, +4 damroll, -2 save spell, -5 mana): Jorysse in the Caves of Zildanric
- Tattered sleeves (+2 damroll, +3 str) from Forest of Shadows bandits fill arms if Zildanric cuffs are out of reach
Shield
- A pitted, black iron shield (Lv 18, +4 damroll, armor -18): Chaos Warrior in Nurrsberg
About
- A tassled orange silk shawl (Lv 12, +3 hitroll, armor -15): from mobs in The Tk'il Hive
- Galdon's cloak of fortune (Lv 15, +3 hitroll, +2 dexterity): from mobs in The Empire Trading Complex
Waist
- A rope belt hung with tiny bones (Lv 8, +16 HP, +2 damroll): from mobs in Den of the Rat-King
- A wide leather belt (Lv 11, +2 dexterity, +14 HP): from mobs in Haaldsten Manor
Wrist
- A sapphire circlet of rejuvenation (+10 hit regen, +10 mana regen): from mobs in The Celestial Fortress
- An iron bracer emblazoned with a red dragon (Lv 20, +3 damroll, +18 HP): from mobs in Frostholt Mountain
Finger
- The ring of shattered pride (Lv 12, +3 damroll, +11 HP): tree spirit of Hostility in Twin Trees
- The ring of swiftness (Lv 14, +5 hitroll): Empire Trading Complex pickpocket
Hold
- A torch of Mordant (Lv 16, +24 mana, +3 hitroll): loot in Mordant
- The severed head of a fallen foe (Lv 20, +2 hitroll, +3 damroll) from frost giant captains in Frostholt is a strong held slot if you hunt there anyway
Hip
- An engraved ivory flask (+5 move regen): shop stock in City of Korpel
- A reddish skin of blood-wine (armor -4): from mobs in Caves of the Kuisinara Monks
Composite and shops
- An assassin's hood (+3 hitroll, +18 HP): master assassin in the Caves of Chaos